…and especially enthusiastic about motion tweens in Flash…
New browser and standalone Flash Player downloads to use with Flash CS4. This will update the player you use when you publish preview in HTML or debug.
From adobe.com:
The update replaces the Debug and Release versions of Flash Player 10 browser plugins and standalone players that are included in the initial release of Flash CS4 Professional (player version 10.0.2.54). All users are encouraged to apply this update. These new players are version 10.0.32.18.
More information, and download them here:
http://www.adobe.com/support/flashplayer/downloads.html
This blog specializes in the new motion model of Flash CS4, and is brought to you by team tween of Flash at Adobe. The blog will includes tips, techniques, and info on tweening in Flash using the Timeline and Motion Editor (as well as some stuff about motion runtime with code). From time to time, we might also talk about ActionScript 3.0. So if you're interested in tweens, this blog is for you. We also want to hear your feedback in the comments. All views expressed here are those of the authors, and do not necessarily represent the opinion or views of Adobe Systems Inc.

Héctor
August 4th, 2009 at 8:36 am
I’ve read about the new wmodeGPU property. Is it possible to directly use it under Flash CS4 without getting errors? I know it can be done using array-access notation, but I’d prefer to use dot notation if possible.
matilda
September 22nd, 2009 at 1:09 pm
HELP!!!
PLEASE:)
Hello,
I need help with some actionscript!;)
my slideshow is almost workin but i am getting an error message saying:
1084: Syntax error: expecting rightparen before SimpleButton.
Here is what my code looks like:
stop();
//next button
SimpleButton.addEventListener(next_btn.onPress=function(){
if(studio_art1._currentframe==studio_art1._totalframes){
studio_art1.gotoAndStop(1)
}else{
studio_art1.nextFrame()
}
}
//last button
SimpleButton.addEventListener(back_btn.onPress=function(){
if(studio_art1._currentframe==1){
studio_art1.gotoAndStop(studio_art1._totalframes)
}else{
studio_art1.prevFrame()
}
}
abigail cruz
November 18th, 2009 at 10:57 am
ojalas resulte
KroooS
November 25th, 2009 at 5:46 am
Hei,
Before that i want to know whether the Script is under AS3/AS2, Your script is entirely confused one, learn properly and as ur Doubt…!!!
KroooS
November 25th, 2009 at 7:23 am
As3 should not support AS2 code because AVM is differ from AS2 to AS3,
Ahmed Shafici
February 15th, 2010 at 10:35 am
i have difficalt to donwload