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	<title>Comments on: Flash Player 10 Update for Flash CS4 Professional</title>
	<atom:link href="http://flashthusiast.com/2009/08/03/flash-player-10-update-for-flash-cs4-professional/feed/" rel="self" type="application/rss+xml" />
	<link>http://flashthusiast.com/2009/08/03/flash-player-10-update-for-flash-cs4-professional/</link>
	<description>...and especially enthusiastic about motion tweens in Flash...</description>
	<lastBuildDate>Mon, 06 Sep 2010 04:36:53 -0700</lastBuildDate>
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		<title>By: Ahmed Shafici</title>
		<link>http://flashthusiast.com/2009/08/03/flash-player-10-update-for-flash-cs4-professional/comment-page-1/#comment-39508</link>
		<dc:creator>Ahmed Shafici</dc:creator>
		<pubDate>Mon, 15 Feb 2010 18:35:51 +0000</pubDate>
		<guid isPermaLink="false">http://flashthusiast.com/?p=280#comment-39508</guid>
		<description>i have difficalt  to donwload</description>
		<content:encoded><![CDATA[<p>i have difficalt  to donwload</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KroooS</title>
		<link>http://flashthusiast.com/2009/08/03/flash-player-10-update-for-flash-cs4-professional/comment-page-1/#comment-34995</link>
		<dc:creator>KroooS</dc:creator>
		<pubDate>Wed, 25 Nov 2009 15:23:37 +0000</pubDate>
		<guid isPermaLink="false">http://flashthusiast.com/?p=280#comment-34995</guid>
		<description>As3 should not support AS2 code because AVM is differ from AS2 to AS3,</description>
		<content:encoded><![CDATA[<p>As3 should not support AS2 code because AVM is differ from AS2 to AS3,</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KroooS</title>
		<link>http://flashthusiast.com/2009/08/03/flash-player-10-update-for-flash-cs4-professional/comment-page-1/#comment-34987</link>
		<dc:creator>KroooS</dc:creator>
		<pubDate>Wed, 25 Nov 2009 13:46:50 +0000</pubDate>
		<guid isPermaLink="false">http://flashthusiast.com/?p=280#comment-34987</guid>
		<description>Hei, 
Before that i want to know whether the Script is under AS3/AS2, Your script is entirely confused one, learn properly and as ur Doubt...!!!</description>
		<content:encoded><![CDATA[<p>Hei,<br />
Before that i want to know whether the Script is under AS3/AS2, Your script is entirely confused one, learn properly and as ur Doubt&#8230;!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: abigail cruz</title>
		<link>http://flashthusiast.com/2009/08/03/flash-player-10-update-for-flash-cs4-professional/comment-page-1/#comment-34540</link>
		<dc:creator>abigail cruz</dc:creator>
		<pubDate>Wed, 18 Nov 2009 18:57:27 +0000</pubDate>
		<guid isPermaLink="false">http://flashthusiast.com/?p=280#comment-34540</guid>
		<description>ojalas resulte</description>
		<content:encoded><![CDATA[<p>ojalas resulte</p>
]]></content:encoded>
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	<item>
		<title>By: matilda</title>
		<link>http://flashthusiast.com/2009/08/03/flash-player-10-update-for-flash-cs4-professional/comment-page-1/#comment-31991</link>
		<dc:creator>matilda</dc:creator>
		<pubDate>Tue, 22 Sep 2009 21:09:55 +0000</pubDate>
		<guid isPermaLink="false">http://flashthusiast.com/?p=280#comment-31991</guid>
		<description>HELP!!!
PLEASE:)

Hello,
I need help with some actionscript!;)

my slideshow is almost workin but i am getting an error message saying:

1084: Syntax error: expecting rightparen before SimpleButton.

Here is what my code looks like:

stop();
//next button
SimpleButton.addEventListener(next_btn.onPress=function(){
if(studio_art1._currentframe==studio_art1._totalframes){
studio_art1.gotoAndStop(1)
}else{
studio_art1.nextFrame()
}
}

//last button
SimpleButton.addEventListener(back_btn.onPress=function(){
if(studio_art1._currentframe==1){
studio_art1.gotoAndStop(studio_art1._totalframes)
}else{
studio_art1.prevFrame()
}
}</description>
		<content:encoded><![CDATA[<p>HELP!!!<br />
PLEASE:)</p>
<p>Hello,<br />
I need help with some actionscript!;)</p>
<p>my slideshow is almost workin but i am getting an error message saying:</p>
<p>1084: Syntax error: expecting rightparen before SimpleButton.</p>
<p>Here is what my code looks like:</p>
<p>stop();<br />
//next button<br />
SimpleButton.addEventListener(next_btn.onPress=function(){<br />
if(studio_art1._currentframe==studio_art1._totalframes){<br />
studio_art1.gotoAndStop(1)<br />
}else{<br />
studio_art1.nextFrame()<br />
}<br />
}</p>
<p>//last button<br />
SimpleButton.addEventListener(back_btn.onPress=function(){<br />
if(studio_art1._currentframe==1){<br />
studio_art1.gotoAndStop(studio_art1._totalframes)<br />
}else{<br />
studio_art1.prevFrame()<br />
}<br />
}</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Héctor</title>
		<link>http://flashthusiast.com/2009/08/03/flash-player-10-update-for-flash-cs4-professional/comment-page-1/#comment-29620</link>
		<dc:creator>Héctor</dc:creator>
		<pubDate>Tue, 04 Aug 2009 16:36:03 +0000</pubDate>
		<guid isPermaLink="false">http://flashthusiast.com/?p=280#comment-29620</guid>
		<description>I&#039;ve read about the new wmodeGPU property. Is it possible to directly use it under Flash CS4 without getting errors? I know it can be done using array-access notation, but I&#039;d prefer to use dot notation if possible.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve read about the new wmodeGPU property. Is it possible to directly use it under Flash CS4 without getting errors? I know it can be done using array-access notation, but I&#8217;d prefer to use dot notation if possible.</p>
]]></content:encoded>
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