…and especially enthusiastic about motion tweens in Flash…
A “FAQ” about new motion tweens is how to scale the entire animation after you have created it. New motion tweens “auto-keyframe”. This can be very helpful when animating, because it saves you a step - you can just make your changes and everything tweens nicely. However, it also means that you need to think [...]
One of my frequently asked questions in the comments is how to control what window a button click opens using ActionScript 3.0. For example, you might want your button to open in the same window, a particular part of your frames layout, or a new window. It’s similar to ActionScript 2.0, but there is a [...]
The Learning Resources team at Adobe is seeking people to partake in a study of your Flash workflow. Those who participate get an Amazon gift card and thanked profusely, and of course will help make Flash better, so if you are a match it should be worth your time.
Please see Jay’s post here for more [...]
Justin Putney at Ajar Productions has created some amazing extensions that you can use with Flash CS4 and the new motion model to help with your tweens or create them. Justin’s extensions are not only useful, but well implemented and documented on his blog.
For some helpful detailed info about the extension creation, check out this [...]
We wrote an article to help you migrate your skills and tweens from old to new in Flash CS4. It accompanys a new Animation Learning Guide on the Developer Center (they go hand in hand, lots of cross links) - and since it is now out, so is the migration article.
Check them out here:
* Motion [...]
It took awhile to produce this due to its length (over 80 pages in word I think), but the Animation Learning Guide for new motion (introduced in Flash CS4 last fall) is finally out:
http://www.adobe.com/devnet/flash/learning_guide/animation/
It is divided into a bunch of sections based on topic, so click from this page to the topic you want [...]
The Flash PM Richard Galvan has commented on concerns raised by Flash users on his blog, as follows:
http://blogs.adobe.com/rgalvan/2009/01/concerns_and_issues_with_flash.html
It outlines some of the main things we are currently looking into and working on. Please see the above post for more information, and we of course welcome your comments (if there are specific issues you have, [...]
If you’ve created motion tweens in versions of Flash Past, chances are you’ve pressed F6 a few times in order to insert new keyframes. Doing so has probably become very familiar to you as well – you want to change something for an animation, then you press F6. Automatically. It’s a habit.
You can still use [...]
A frequently requested item for Flash is the ability to see a grid over your artwork on the Stage. Flash CS4 now lets you do just that using a new option in the Edit Grid dialog. Let’s look at the change, which you might not have noticed yet because it’s turned off by default. [...]
In the previous blog entry, I linked to a new JSFL that automatically gives instance names to selected instances in a smart way. You can go read about and download the JSFL from this page. This entry shows you how to use this command along with some of the new features in Flash CS4. [...]
This blog specializes in the new motion model of Flash CS4, and is brought to you by team tween of Flash at Adobe. The blog will includes tips, techniques, and info on tweening in Flash using the Timeline and Motion Editor (as well as some stuff about motion runtime with code). From time to time, we might also talk about ActionScript 3.0. So if you're interested in tweens, this blog is for you. We also want to hear your feedback in the comments. All views expressed here are those of the authors, and do not necessarily represent the opinion or views of Adobe Systems Inc.
