Archive for ‘motion tween’

November 5th, 2008

Adobe MAX and motion tweens: a perfect combination, better than PB&J even

by Jen deHaan

If you want to learn about new motion tweens in Flash, and you’re going to be at Adobe MAX, you’re in luck. I’ll be giving a short presentation as part of the QE team session, and we’ll be at the Flash birds of a feather session. This isn’t in the MAX session guide so I thought I’d blog about it so the two of you out there interested can read all about it.

More fascinating info after the jump.

November 4th, 2008

Understanding Flash CS4 Motion XML

by John Mayhew

Hi everyone. John Mayhew from Flash authoring here. This is my first blog entry here and I wanted to take some time to describe the XML schema we use to store motion presets in Flash CS4. First I’d like to give you some background. The new animation model in Flash CS4 was built from the ground up over the last several years. It started as an idea I pitched at the end of our Flash 8 cycle at Macromedia. We assembled a team and started development in Flash 9 and continued through into Flash 10 and eventually shipped it as part of CS4. It was the culmination of tons of hard work by many, many people including our very own Jen DeHaan! We are all very proud of the feature and hope our users find that it does indeed "kick ass" as Jen likes to put it.

October 12th, 2008

New motion and Tween instances: Flash CS4 presentation (FlashCamp)

by Jen deHaan

Yesterday at FlashCamp, I gave a presentation on using the new motion model in Flash CS4. The files are linked on this post. This is a general synopsis of what I covered, and I’ll detail how I did a few things in the presentation. Please comment with any questions you have.

More after the jump.

September 22nd, 2008

The new way of tweening in Flash CS4 (or: New motion in Flash CS4 makes your animations better, faster, stronger)

by Jen deHaan

So now that you’ve heard all these great CS4 announcements, lets get into some constructive details about Flash CS4 (whoo hoo, I can finally talk about what I’ve been working on!). But before we start, this is the first time I’ve written in detail about a non-released product, so bear with me and please comment about whatever is really confusing or assuming you have the product already, below.

There have been sneak peeks of some of the upcoming features in Flash thanks to conferences and keynotes, and you may have seen that one of the big new features (and to some of us on the feature, *the* big new feature) is a new way of creating animation. So yeah, tweening has changed. Finally. In Flash version 10. No more arrows on purple blackground. Um, now it’s blue with diamonds. And a whole lot better in many ways.

Update: articles on Adobe Developer Center for the new motion model:

* Motion Migration Guide for Flash CS4

* Animation Learning Guide

More after the jump.